Phase I shipped · 14 pilares delivered

Built for the studios who film the future.
Run by people who already do.

One platform from the CEO to the artist — and the client. Production flow, real-time presence across every DCC, AI agents inside the editor, your own private Vault. Delivered turnkey by our team.

Scroll
The platform

Six surfaces, one dataset.

Every view — from the founder's revenue dashboard to the artist's daily check-in — reads the same source of truth.

Production Flow

Episode → Sequence → Shot, asset library with versions, breakdown, configurable pipeline steps, timestamped reviews, client deliveries.

Replaces ShotGrid / Autodesk Flow

CEO Command Center

Revenue MTD/QTD/YTD, AI spend by project, payroll estimate, headcount, top projects, live presence. One screen.

Founder + admin only

Real-time Presence

SSE-pushed table: who's in Maya, Nuke, UE, Substance right now, on which project, on which file, idle time. 5-second push.

5 DCC adapters

AI Agents

Configure agents (model, prompt, tools, delivery). Dispatch to a specific user · software · project with 4 triggers: on demand, when online, scheduled, live 24/7.

Backed by Claude with full audit

Vault

Perforce/Git hybrid. Repos per project, branches per artist, sha-256 content-addressed blobs, optimistic concurrency commits.

Built into your studio stack

HR & Finance

Employees, contracts, performance reviews, PTO, salary bands. Vendors, POs, expenses, payroll periods, P&L per project. Audit log on every mutation.

Replaces BambooHR + QuickBooks light
A day in the studio

One timeline. Everyone in sync.

Scroll to advance through the studio's day. Same database powers every moment.

09:00

Daily check-in

Anna logs in. /me redirects to /me/checkin. She picks 'Project Aurora', 7h planned, mood 'good'. Lead sees it instantly.

Pilar 3
10:30

Lead approves PTO

Diego requested 5 days off. Lead Marcos opens the PTO bandeja, approves with one click. TimeOffBalance auto-decrements.

Pilar 11
11:00

Maya opens, heartbeat starts

Diego opens Maya. The adapter pings every 60s. The dashboard's Live Team panel lights up: 'Diego · maya 2025.1 · /proj/scenes/hero.ma'.

Pilar 5
14:00

AI agent runs in-DCC

TechArtBot mission triggers when_online for Diego × Maya × Aurora. Agent reads the scene, optimises hero shader, posts cost ($0.42) and result back.

Pilar 6
15:30

Review approved

Sofia approves the comp on shot 010 with a timestamped comment at frame 1042. Diego gets a notification toast in Maya 3 seconds later.

Pilar 7
17:00

Delivery sent to client

Production bundles 8 approved AssetVersions, sends 'Internal review v3' to The Silent Sea. Client opens /client/project/3 from a real account.

Pilar 8 + 7
18:30

Vault commit

Anna 'Publishes to Vault' from UE. 12 .uasset files hashed, deduped, committed to feature/lighting branch with optimistic concurrency.

Pilar 9
22:00

Founder closes the day

/command-center: revenue MTD $187k · AI cost $42.18 today · 3 sessions still open. Audit log shows 217 mutations across 23 users. Sleep tight.

Pilar 10
DCC integration

Five plugins, one core.

Every adapter imports the same nodeforge_core. A future physical refactor leaves your adapter code untouched.

Unreal Engine
5.5 · 5.6 · 5.7
First-class

Material gen · Blueprint assistant · Lighting · Project cleaner · Convention organizer

Maya
2024+
Tier 1

Menu in main menubar · Heartbeat with executeDeferred · Scene snapshot

Nuke
14+
Tier 1

Script + read/write nodes snapshot · NodeForge menu

Substance Painter
7+
Tier 1

Plugin lifecycle · Texture set snapshot · Project metadata

ZBrush
2024+
Tier 2 · Bridge

External Python CLI · .ZTL/.ZPR/.ZBR file watch

5 reasons studios switch

Why this — not another tool.

01

One platform for everyone

From the founder's runway to the artist's check-in to the client's review. Same dataset. No exports. No sync windows.

02

Real-time, not Slack-time

SSE-pushed presence. The lead sees Diego open Maya 5 seconds after he does. The CEO sees AI cost climb in real time.

03

AI agents follow artists into their DCC

Not a chat sidebar. A runtime: configure once, target a user × software × project × trigger, the agent runs inside Maya/UE/Nuke and reports cost back.

04

Your own Vault. Your own VPS.

Sha-256 content-addressed blobs, optimistic-concurrency commits, branches per artist. No Perforce licence. No vendor lock-in.

05

Audit & accountability built-in

Every mutation writes an AuditEvent with before/after, IP, user-agent. Every login + logout writes a LoginEvent. Forever. Compliance-friendly.

Integrations

The full pipeline. One platform.

NodeForge bridges every tool a studio already pays for — and the new wave of LLM and generative-AI providers powering the next decade of production.

LLMs & generative AI · Anthropic Claude OpenAI Mistral Stability Runway Magnific ElevenLabs ComfyUI
NODE FORGE UE MAYA NUKE SUBSTANCE ZBRUSH CLAUDE S3 POSTGRESQL SLACK COOLIFY
Unreal Engine Maya Nuke Substance Painter ZBrush Blender Houdini After Effects Anthropic Claude OpenAI Mistral Stability AI Runway ElevenLabs Magnific ComfyUI PostgreSQL S3 · MinIO Slack Discord Notion QuickBooks Xero Unreal Engine Maya Nuke Substance Painter ZBrush Blender Houdini After Effects Anthropic Claude OpenAI Mistral Stability AI Runway ElevenLabs Magnific ComfyUI PostgreSQL S3 · MinIO Slack Discord Notion QuickBooks Xero
All in one

Replace your stack.
Keep your style.

One platform we deploy, configure and maintain for you. Six tabs in your sidebar, not six SaaS subscriptions.

What it replaces

Save your studio of 50 ~$45 k a year.

Turnkey deployment by our team. Bespoke pricing, conversation-first. No per-seat tax, no SaaS pile-up.

Before

Your current stack

  • ShotGrid / Autodesk Flow $27,000 / yr
  • Perforce Helix Core $5-10k / yr + ops
  • Toggl / Harvest $9,000 / yr
  • BambooHR / Personio $4,800 / yr
  • QuickBooks (light use) $1,200 / yr
  • Status spreadsheets Hours of human time
Annual total ~$47,000
After

NodeForge Studio OS

  • Production Flow + Reviews + Deliveries Included
  • Vault v1 Included
  • Check-in + Time + P&L Included
  • HR Professional Included
  • Invoices + POs + Payroll Included
  • Audit log + Real-time presence Included
Delivery model Turnkey · Managed
How we deliver

Turnkey from kickoff to artist-on-day-one.

We handle infrastructure, deployment, integration with your DCC fleet, onboarding sessions and ongoing maintenance. Your team only sees the dashboard.

Live in days, not quarters

Discovery call → infrastructure provisioning → DCC plugins installed across the studio → founder + lead onboarding session. Pilot project running in the first week.

We run it for you

Hosting, backups, security patches, upgrades and observability handled by the NodeForge team. Your SLA is in the contract — typically 99.9% uptime with weekday hands-on support.

Your data stays yours

Single-tenant deployment, on the region you choose. GDPR-friendly audit log out of the box. Quarterly database export to your own cold storage if you want a belt-and-braces backup.

Built by people who know the floor

Founders.

Tech artists, pipeline engineers and studio operators. We've shipped the same fires you're shipping.

MS
Max Sarlija
Founder · Product & Engineering

20+ years bridging tech art, pipeline tooling and game / film production. Built NodeForge from a UE plugin into a studio OS.

CO
Co-founder
Studio Operations

Production lead background across feature animation and high-end gaming. The voice insisting every screen is one click from the floor.

DB
Co-founder
Design & Brand

Editorial designer turned product designer. Authored the Quiet Luxury Operational design system that powers the whole platform.

Want the longer story? Get on the call.

Ready when you are

Discovery call this week.
Studio live next month.

Tell us about your studio and pipeline. We come back with a custom rollout plan, scope and pricing within 48 hours.

Turnkey deployment · White-glove onboarding · Managed by NodeForge